The following are Admin only commands for movement/position management:
Command:
Teleports you back to your previous location.
/back
Teleports you back to your previous location.
Command:
Jump player or piloted ship +{Distance} forward or -{Distance} Backward. (A simpler version of /to).
Think of it as a personal FTL drive!
/jump {Distance}
or /j
Jump player or piloted ship +{Distance} forward or -{Distance} Backward. (A simpler version of /to).
Think of it as a personal FTL drive!
Command:
Set player or piloted ship flying on the specified vector {X Y Z}
/setvector {X} {Y} {Z}
Set player or piloted ship flying on the specified vector {X Y Z}
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Command:
Set player or piloted ship flying forward at the specified {#} speed m/s. All other vectors are reset. Spin is not reset.
/speed {#}
Set player or piloted ship flying forward at the specified {#} speed m/s. All other vectors are reset. Spin is not reset.
Command:
Sends player or piloted ship flying to position {X Y Z} at speed {Velocity}
/flyto {X} {Y} {Z} {Velocity}
Sends player or piloted ship flying to position {X Y Z} at speed {Velocity}
Command:
Teleport Offset a player or piloted ship, thus moving them by the specified values {X Y Z}.
-X = Left
+X = Right
-Y = Down
+Y = Up
-Z = Forward
+Z = Backward
/to {X} {Y} {Z}
Teleport Offset a player or piloted ship, thus moving them by the specified values {X Y Z}.
-X = Left
+X = Right
-Y = Down
+Y = Up
-Z = Forward
+Z = Backward
Command:
Teleport player to the specified ship {#}. (does not teleport ship to ship)
This is a same as using
/tps {#}
Teleport player to the specified ship {#}. (does not teleport ship to ship)
This is a same as using
/tp S{#}
Command:
Teleport you to the specified player {#}.
This is a same as using
/tpp {#}
Teleport you to the specified player {#}.
This is a same as using
/tp C{#}
Command:
Teleport is a generic command which accepts multiple types of inputs which will teleport a player or piloted ship safely to an empty location.
Examples are listed below:
/tp ...
Teleport is a generic command which accepts multiple types of inputs which will teleport a player or piloted ship safely to an empty location.
Examples are listed below:
Command:
This works the same as
All of the below examples can also be used with
/tpx ...
This works the same as
/tp ...
, except it performs no safety checks. You or the specified item will be teleported to the exact location specified./tp
and /tpx
can be used interchangeably.All of the below examples can also be used with
/tpx
:Teleporting yourself to a location...
/tp {X} {Y} {Z}
Teleports you to the specified coordinate {X Y Z}.
Example:
/tp -49483.15 439873.24 30.5
![File File](http://i.imgur.com/aS7pbuB.jpg)
/tp {GPS}
Teleports you to a GPS coordinate. A GPS coordinate can be pasted directly from your clipboard memory into the chat field.
Example:
/tp GPS:Screaming Angels #1:3.75:-3.75:-11.25:
/tp ID
Teleports you to the Last item identified with /id.
Example:
/tp id
/tp S{#}
Teleports you to the Ship hotlist number generated by /listships.
Example:
/tp S76
This is a same as using
/tps {#}
/tp C{#}
Teleports you to the player Character hotlist number generated by /status.
Example:
/tp C18
This is a same as using
/tpp {#}
/tp P{#}
Teleports you to the Planet hotlist number generated by /listplanets.
Example:
/tp P6
/tp A{#}
Teleports you to the Asteroid hotlist number generated by /listasteroids.
Example:
/tp A453
/tp {name}
Teleports you to a named ship, player, planet, asteroid, gps coordinate.
Examples:
/tp 'Screaming Angels'
or
/tp 'Large Ship 4890'
or
/tp 'Screaming Angels #1'
Teleporting a specific player to a location...
/tp C{#} C{#}
Teleports the specific player character hotlist number to another specified player character hotlist number.
Example:
/tp C8 C4
/tp C{#} S{#}
Teleports the specific player character hotlist number to the specified ship hotlist number.
Example:
/tp C4 S145
/tp C{#} {X} {Y} {Z}
Teleports the specific player character hotlist number to specified coordinate {X Y Z}.
Example:
/tp C7 -49483.15 439873.24 30.5
/tp C{#} {GPS}
Teleports the specific player character hotlist number to specified GPS coordinate. A GPS coordinate can be pasted directly from your clipboard memory into the chat field.
Example:
/tp C2 GPS:Screaming Angels #1:3.75:-3.75:-11.25:
/tp C{#} {name}
Teleports the specific player character hotlist number to the named ship, player, planet, asteroid, gps coordinate.
Example:
/tp C2 'Patrol Craft'
or
/tp C8 'Screaming Angels #4'
or
/tp C1 BaseAsteroid
Teleporting a specific ship to a location...
/tp S{#} C{#}
Teleports the specific ship hotlist number to the specified player character hotlist number.
Example:
/tp C4 S145
/tp S{#} S{#}
Teleports the specific ship hotlist number to another specified ship hotlist number.
Example:
/tp S85 S145
/tp S{#} {X} {Y} {Z}
Teleports the specific ship hotlist number to specified coordinate {X Y Z}.
Example:
/tp S47 -49483.15 439873.24 30.5
/tp S{#} {GPS}
Teleports the specific ship hotlist number to specified GPS coordinate. A GPS coordinate can be pasted directly from your clipboard memory into the chat field.
Example:
/tp S47 GPS:Screaming Angels #1:3.75:-3.75:-11.25:
/tp S{#} {name}
Teleports the specific ship hotlist number to the named ship, player, planet, asteroid, gps coordinate.
Example:
/tp S2 'Patrol Craft'
or
/tp S8 'Screaming Angels #4'
or
/tp S1 BaseAsteroid
Teleporting a named entity to a location...
/tp {name1} {name2}
Teleports a named player or ship to another named ship, player, planet, asteroid, gps coordinate.
Example:
/tp Miner1 'Patrol Craft'
or
/tp Sp[a]cemarine 'Screaming Angels'
or
/tp 'Mine Layer' BaseAsteroid
Warning:
- Teleporting of stations attached via landing gear may cause issues.
Notes:
- All of these commands include attached rotors, pistons, connectors, and landing gear when teleporting a ship.
- It's a good idea to leave your Inertia Dampeners off, as it will try to match your velocity with the target object, so you don't smack into one another if you or the target is already moving.
- /tp will not teleport an anything outside of a World of restricted size. Use /tpx instead.
This handy guide was originally written by TanzNukeTerror!
Computer crash, power outage, or otherwise unexpected shutdown of your computer in the middle of playing Starbound? Character not showing up in your player menu after such an event? In cases like this, you might have a…
Corrupt character!
Oh no! That’s unfortunate! What do I do? Is there any way to restore it?
Oh no! That’s unfortunate! What do I do? Is there any way to restore it?
Fear not, important individual! There are indeed steps you can take to restore your beautiful character, and their ship, from an automatic backup! Just follow these steps carefully, and you’ll be chasing Poptops and catching Fawnflies in no-time!
Step 1: Find your player folder.
- Right-click “Starbound” in your Steam library (Or “Starbound – Unstable” if you’re using Unstable or Nightly)
- Click “properties”
- Click “local files”
- Click “browse local files”
- Go into “storage”. Your “player” folder should be there.
Step 2: Back up your player folder.
This will create a backup of all files inside your player folder, just in case something goes wrong in step 3.
This will create a backup of all files inside your player folder, just in case something goes wrong in step 3.
- Copy the folder
- Paste the folder elsewhere (For example: On your desktop.)
Step 3: Restore from a backup:
This assumes your corrupt character was the most recent one you’ve accessed. If that is not the case, and you’ve used one or two characters after that, then the files you want will be one or two jumbles further down.
This assumes your corrupt character was the most recent one you’ve accessed. If that is not the case, and you’ve used one or two characters after that, then the files you want will be one or two jumbles further down.
![Starbound Starbound](http://cdn-thumbshot-ie.pearltrees.com/1f/84/1f84160f13c47d678520c84887bc9beb-pearlsquare.jpg?v=2019-16-09)
Sort by date accessed, and the most recent one should be the first one. These files will be jumbles of letters and numbers. (Which I will refer to as [jumble] from here on.)
For example:
ab08803dbcb4173747d4d93bbeef65df.player
ab08803dbcb4173747d4d93bbeef65df.shipworld
ab08803dbcb4173747d4d93bbeef65df.player.bak1
ab08803dbcb4173747d4d93bbeef65df.shipworld.bak1
ab08803dbcb4173747d4d93bbeef65df.shipworld
ab08803dbcb4173747d4d93bbeef65df.player.bak1
ab08803dbcb4173747d4d93bbeef65df.shipworld.bak1
- Rename [jumble].player.bak1 and [jumble].shipworld.bak1 to [jumble].player and [jumble].shipworld
- Delete [jumble].player and [jumble].shipworld
Note: Do not actually change the jumble of letters and numbers, to [jumble]. Leave them alone, and only change the stuff after the dot.
“This didn’t work! My character still doesn’t show up!”
- Repeat the second-last part of step 3, and then the last part with [jumble].player.bak2 and [jumble].shipworld.bak2
- If that still doesn’t work, try with [jumble].player.bak3 and [jumble].shipworld.bak3